Showing posts with label physics. Show all posts
Showing posts with label physics. Show all posts

Saturday, July 2, 2011

Torsion

Hey everybody, Sanevin here. Thought I'd bring your attention to an interesting video/game mechanic I found:

http://www.vimeo.com/25620314

Something like this could have fascinating implications in a puzzle game, especially something already potentially mind-boggling such as Valve's Portal series. Imagine using both this and portals to try to accomplish a puzzle. Especially with the bits that are showcased near the end, with the moving parts and the rolling ball. Absolutely mind-breakingly awesome.